Lore Power Usage Example
Parent Lore: Lore of Light
Power Name: Phantasm
Example Scenario
Demon Character: Belial
Scene: Belial is trying to deceive a group of mortal guards by creating an illusion of a ghostly figure walking towards them in a dark alleyway.
Dice Roll Results
- Trait Level: Intelligence 4 + Performance 3 (Total: 7 dice)
- Difficulty: 6 (Single, ghostly individual)
- Dice Roll Results: 3, 7, 10, 5, 8, 4, 6
- Successes: 4 (7, 10, 8, 6)
Outcome
Belial successfully creates a ghostly image of a hooded figure moving silently towards the guards. The image performs the actions smoothly due to the 4 successes, convincingly moving in a way that seems lifelike. This illusion will persist for a number of days equal to Belial's Faith score.
Interaction with Characters
Characters: Guards (Mortal), Kaelyn (Thrall, Wits + Alertness: 6 dice)
Guards' Reactions
- Willpower Roll (Difficulty 8): Guard1: 3, 5, 8, 4, 6, 7 (1 success), Guard2: 2, 1, 4, 3, 7, 5 (0 success), Guard3: 6, 3, 8, 4, 2, 9 (2 successes)
- Results: Guard2 fails and flees the area in panic, potentially causing a minor derangement. Guard1 and Guard3 stay, though visibly unnerved.
Thrall Interaction
- Wits + Alertness Roll (Difficulty based on Phantasm's appearance, usually 6): Kaelyn: 2, 6, 8, 5, 9, 10
- Results: Kaelyn sees through the illusion with three successes, recognizing it as a trick and prepares to warn the guards if possible.